Guild Report 26/08/2016

We had our first night of roleplaying and it was good.

I’ve been told to leave this blog entry there, but I thought I might elaborate a little further. Last night there were 11 of us and we started as all good D&D groups do, with character generation. This is a small lie, we actually started by going around the group and introducing ourselves and our experience. It was like a scene from a black comedy about Roleplay Addicts,

“Hi, I’m Chris. I’ve been Roleplaying for 10 years now. I like to play D&D and Old World of Darkness.”

The party soon took shape and we had ourselves 10 new Sellswords ready for the testing ground.

  • Human Monk
  • Wood Elf Monk
  • Teifling Rouge
  • Dwarf Pladin
  • Half-Orc Fighter
  • Human Fighter
  • Forest Gnome Wizard
  • Wood Elf Hunter
  • Hill Dwarf Cleric
  • Human Bard

With all that done we had a little time for our first scene,


Scene One: The West Gate Inn
Over the past few months our heroes have been applying for 
membership into The Guild of Sellswords. Their membership has 
finaly been granted, but they have to survive to stay members.

Each arrives at The West Gate Inn. The inn it situated outside the 
West Gate of Lyss, captial city and home of the king. They have
been told to spend the night here, in the morning they are to
travel a mile North on the Giant's Pass and meet the Guild.
Ex-Captian of the local gaurd, and party member, Willard Hannargh
was able to tell what little he new of The Guild's activity
in that area. Informing them that they have an old dungeon in that
area that they use as a proving ground.

The rest of the night passed in general unease, some of the group
deciding that an early night was the best course of action and
others drinking until the fire burned to ash in the hearth.
There was a little distrust between the Half-Orc and the Dwarf
Paladin, but Bruk and Dagon soon put that to one side once the ale
started to flow.

The Wood Elf, Sailor Monk, 'Wildeye' Balerin managed to put the
entire party on edge when he started playing with his dagger under the
table, fears were soon abated when he owned up to just partaking in
a little graffiti. He then tried to press the Innkeeper for what
little information he had on a ship called the 'Greensea', gambled
with a Human Monk by the name of Nim and passed out across the bar.

A lot of the group managed to keep themselves out of trouble. As to
be expected Siegfried, the Bard, took little encouragement to burst
into song, even at one point threatening to play the spoons.
The Gnome and Teifling spent there time studing the rest of the
party. The ex-libarian Gnome, Vax, even went as far as to make
notes. The Teifling did go as far as introducing himself, but made
a point of mentioning his old affilation with the Assassins Guild
when the topic of Guild buissness was raised. This coupled with a
winning smile managed to keep his corner of the room his corner of
the room.

Your DM. And yes, that is a character sheet he's wearing.

Your DM.
And yes, that is a character sheet he’s wearing.

We wrapped it up there as the night was getting late, but we’re ready for next week when we get to see who can get out of the The Guilds proving dungeon. The only question is, should I make Bruk and Dagon pass constitution roles to see how bad the hangover is in the morning?


If you want to come along to the RPG night then feel free. Every Tuesday starting from 7. Take part in this D&D campaign or start your own game, we have the space.

To find out more check out the post at the top of the homepage

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